March 19, 2012
Just a small plug for some recent research from Anne and me. The topics are ones that we’ve discussed on the blog: games and cognitive training and e-health tools. First, Anne and colleagues recently published a paper showing that playing World of Warcraft can boost some measures of cognitive abilities in older adults: The effectiveness of a game-based cognitive training intervention on [...]
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March 10, 2011
Charles Mauro provides a detailed analysis of reverse engineering an engaging interface: the Angry Birds game. For those who haven’t heard of it, Angry Birds is a wildly successful iPhone and iPad game. The post covers: the usefulness of examining existing artifacts that through their success must contain desirable attributes scaffolding training increasing challenge through cognitive manipulations adding “mystery” through [...]
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