I was reading an article on my local news today and saw this graphic, apparently made for the article.
Being from Alabama, and just a pattern-recognition machine in general, I immediately noticed it was an anomaly. The lightest pink surrounded on all sides by the darkest red? Unlikely. The writer helpfully provided a source though, from the FBI, so I could look at the data myself.
There, right at the start, is a footnote for Alabama. It says “3 Limited supplemental homicide data were received.” Illinois is the only other state with a footnote, but because it’s not so different from its neighbors, it didn’t stand out enough for me to notice.
Florida was not contained in the FBI table and thus is grey – a good choice to show there were no data for that state. But as for Alabama and Illinois, it’s misleading to include known bad data in a graph that has no explanations. They should also be grey, rather than imply the limited information is the truth.
I looked up similar data from other sources to check how misleading the graphic was. Because wouldn’t it be nice if my home state had figured out some magic formula for preventing firearm deaths? Unfortunately, The Centers for Disease Control (CDC) statistics on gun deaths put Alabama in the top 4 for the most gun deaths. That’s quite the opposite of the optimism-inducing light pink in the first graphic. The graph below is for 2014 while the first graphic is for 2013, but in case you might be thinking there was some change, I also looked up 2012 (the CDC appears to publish data every two years). The CDC put firearm deaths per person in Alabama even higher that year than in 2014.
I’ll be the first to admit that I experience cognitive overload while trying to park. When there are three signs and the information needs to be combined across them, or at least each one needs to be searched, considered, and eliminated, I spend a lot of time blocking the street trying to decide if I can park.
For example, there might be a sign that says “No parking school zone 7-9am and 2-4pm” combined with a “2 hour parking only without residential permit 7am-5pm” and “< —-Parking” to indicate the side of the sign that’s open. It’s a challenge to figure out where and how long I can park at 1pm or what happens at 7pm.
Designer Nikki Sylianteng created new signs for parking in Los Angeles that incorporated all information into a single graphic.
I still have some difficulty in going back and forth to the legend at the bottom, but probably just because I’ve never seen the signs before. Otherwise, one just needs to know the time and day of the week.
An interview with her can be found in the LA Weekly where she describes mocking up a laminated example in NY and asking people for feedback on the street via sharpies. (Yay for paper prototypes!) An NPR story focused on the negative reactions of a few harried LA denizens, who predictably said “I like how it was,” but I’d like to see some timed tests of interpreting if it’s ok to park. I’d also like to suggest using a dual-task paradigm to put parkers under the same cognitive load in the lab as they might experience on the street.
So, how well did this visualization work for its intended purpose:
Points awarded for using a treemap – it makes it so easy to see how massive social security and healthcare are.
Points deducted for the cluttered overlay text in the Transportation section.
Points deducted for making the areas clickable, but not actually providing more information beyond a platitude (“Military Personnel: When it comes to our service members and their families, America stands united in support. The budget helps ensure that those who serve our country receive all the support and opportunities they’ve earned and deserve.”)
I’d like to see more of the blocks broken down into the components they fund, making it as informative and transparent as my go-to example of a treemap: the stock market. My second favorite treemap is a program that will treemap your harddrive, making it easy to see where those giant spacehogging files are hiding, deep in directories you forgot were there. I treemapped my lab server with it as we ran out of space and found giant video files about 10 directories down in an unlikely spot that were eating up our GBs.
Perhaps we could have a treemap that lets us change things in the budget to see how we would make it look, like the American Public Media interactive “Budget Hero” game from a few years ago (now defunct or I would link it)? I learned a LOT about what could budge and what couldn’t budge in the budget from that game.
*All the points deducted are far outweighed by my support of the treemap being used in the first place! Brilliant!
I recently came across two ways in which users can interact with 3D objects. The first is Elon Musk manipulating a rocket model using gestures (via Universe Today). The second is a very cool way to create 3D models from 2D images (via Kottke.org).
What does pop music visualization and neural imaging techniques have in common? Keep reading…You may have already seen this (i’m a little late) but have you ever wanted your favorite song to last forever? Enter “The Infinite Jukebox“.
You upload your favorite MP3 (or select among recent uploads) and the site will analyze and parse the beats. When you hit play it will smoothly jump to another part of the song that sounds similar so there is no end. That alone is cool, but the visualization of the process of playing and more importantly jumping to another section is surprisingly effective. When a possible beat intersection is reached, an arc spans the circle and (randomly) jumps or stays.
The effect works best for some songs and not others. You can get a nice at-a-glance view of the global organization of the song (highly locally repetitive like Daft Punk) or more globally repetitive (like a typical highly structured pop song):
It is probably by design that these diagrams look just like connectomes that map the neural pathways in the brain:
New research shows that our ability to rapidly estimate the number of things in a set (an ability called subitizing) peaks around 30 and declines with age. Researchers posted an experiment online to measure this “number sense”.
This could have implications for the design of displays that require decision making based on judgements of the number of things. A simple example might be comparing the star ratings on products when shopping online.
The team found that scores on the test improved gradually throughout the school years, peaking around age 30, then declining. Nonetheless, there were large individual differences in scores among people of the same age. Those differences appeared to be modestly linked to school performance: Those with the best innate number sense reported the highest ability in math in school. A subgroup of nearly 500 subjects were also asked to report their math scores on the SAT. Again, a higher innate numbers sense was associated with higher SAT scores.
[Right – Comparison of two road signs, Highway Gothic on the left, Clearview on the right, 2007. Credit: Wikimedia Commons – click on link to see large]
The previous road sign font, Highway Gothic, was hard to read because of very small counter spaces, or the enclosed shapes of a letterform (the inside of an “O” or “P”). Clearview, with larger enclosed shapes, taller lowercase letters and better letterspacing, is easier to read from a distance and at night.
[Left – Clearview letterforms. Credit: Wikimedia Commons – click on link to see large]
Clearview improved drivers’ reading accuracy, reaction time, and recognition distance – all with a few small tweaks to the design. In this case, proper type is crucial for public health and safety.”
Really, it is worth reading the whole article. Enjoy!