instructional design

“It’s better for real”…not really [3D phones]

February 14, 2011

This has to be one of the silliest use-cases for including 3D in a mobile phone. I guess when there really isn’t a reason to include 3D, you have to make one up.

Read the full article →

“Magic” Apple Mouse

February 2, 2011

Check out this post on www.uselog.com about the Apple Magic Mouse.* The post covers it from design, to instructions, to packaging! *I thought Mickey was the magic mouse?

Read the full article →

The Spatial Demands of Assembly Instructions

February 3, 2010
Thumbnail image for The Spatial Demands of Assembly Instructions

I purchased a “build it yourself” cabinet over the internet, naively thinking that it couldn’t be too complicated if they really expected me to assemble it. Boy, was I wrong. Take these instructions for example: “Tap in post with a hammer to start and screw down with a screwdriver or with a small allen wrench until the shoulder of the [...]

Read the full article →

This does not bode well for the on-device user experience…

February 2, 2010
Thumbnail image for This does not bode well for the on-device user experience…

Gizmodo reviewed the Nook e-book reader from Barnes & Noble. Unfortunately (for B&N), the process of opening the package was so cumbersome, most of the review dwells on that aspect: In other words, the Nook packaging actually necessitates these lengthy instructions, as ridiculous as they are in their own right. Somehow, Barnes & Noble invented a box that’s every bit [...]

Read the full article →